Rampage 2: Universal Tour

Rampage 2: Universal Tour

Developer(s) Avalanche Software
Publisher(s) Midway
Platform(s) Nintendo 64, PlayStation, Game Boy Color
Release date(s) PlayStation
  • NA March 31, 1999
Nintendo 64
  • NA March 1999
  • EU May 21, 1999
Game Boy Color
  • NA November 1999
Genre(s) Action
Mode(s) Single-player, Multiplayer
Rating(s)
  • ESRB: Teen (console) Everyone (GBC)

Rampage 2: Universal Tour (also known as Rampage: Universal Tour) is the third game in the Rampage series. It is a direct sequel to Rampage: World Tour.

Contents

Story

George, Lizzie, and Ralph have been captured for the world to see. George is held captive in New York City, Lizzie is imprisoned in Tokyo, and Ralph is stored in London (references to King Kong, Godzilla, and Werewolf of London (or An American Werewolf in London, respectively). Scumlabs, who has just rebuilt their facilities in Salt Lake City, causes another accident that results in three new monsters: Curtis, a mouse, Boris, a rhinoceros, and Ruby, a lobster. Players choose one of the three original monsters to rescue. The player then uses the characters in the part of the world where the rescue is held. They work as a collective to break buildings, eat people, and destroy cars and this creates competition among players. When a player (literally) unlocks Ralph, Lizzie, or George, then they become playable characters. Once all the monsters are rescued, aliens begin to invade the earth, leaving the monsters the only ones who can save the planet they just helped partially destroy. After fending off the invasion on Earth, the monsters rescue Myukus (a cyclops-like alien) from Area 51 before chasing the aliens through space, destroying the aliens' bases throughout the Solar System and eventually rampaging through their homeworld.

Gameplay

The game has you stomp on buildings to destroy them. When you have made three holes in a building, it will collapse. Sometimes objects are in the buildings, and help you. When every building has been destroyed, you advance to the next level. Every five levels or so you can jump off a building to gain life. How much life you get depends on how far you jump.

Cities

United States

Asia

Europe

Global Alien Invasion

Note: Not all stages from Honolulu through Istanbul have alien buildings. Stages that do have only 1 or 2 and will be uninhabited.

Solar System and Milky Way Galaxy

Alien Homeworld

References to real life

Most of the cities in each level are built according to their real-world appearances:

Most of the fake planets are named after real cities.

Reception

IGN rated the game 5.3, criticizing it as being "repetitive".

External links